|Autobots, Autobot Tapes|
|"Too much information is never enough. "|
Autobot trivia expert - his memory banks have amazing capacity to store data that is virtually of no use to anyone. Not much help when asked about something important. Internal light-matrix data store system has nearly infinite data storage capacity. Can turn into blinding beacon by releasing some of this light energy. Uses adhesion rifles that shoot unbreakable metal-bonding glue. Prone to severe cerebro-circuit overloads, what Earthlings call "headaches."
|Strength: 4||Intelligence: 9|
|Speed: 2||Endurance: 7|
|Rank: 6||Courage: 7|
|Firepower: 4||Skill: 8|
Rewind Toy Information
|Assortment Number||Cassettes Assortment 2a (#5733), Cassettes Assortment 3 (#5734), Cassettes Assortment 4 (#5724), Cassettes Assortment2b (#5733)|
|Product Number||5934, 5934G|
|Filed Under||1986 Autobots|
|Additional Themes||Cassettes, Rewind|
Toy Variants: 3 major tooling changes were made during the initial 1986 to 1988 run. (see additional info)
(gray card) / (green card)
|Additional Toy Info |
Sold in a 2-Pack with Steeljaw.
Most decaled Rewinds (& Ejects) came with gold chromed weapons and the majority of all painted Rewinds came with silver chromed weapons, barring any unreported running changes. (Both partners in a 2-pack -- Rewind & Steeljaw for example -- came with weapons chromed in the same color.) The painted Rewinds have a molded frame surrounding the tape window, where the paper tape reel decal used by the 1984 Decepticon cassettes is applied. Additionally, Rewinds and Ejects made for 1988 have no rubsign and the corresponding place on their arm is filled in. As an unexplained side effect of the decal-to-paint tooling change, many painted-detail Rewinds have trouble keeping their heads locked into place when in cassette mode.
Rewind Parts Information
|Additional Part Info |
Came with gold (or later, silver) chrome weapons.
Rewind Additional Info