|Function: Systems Design, Weapons Design|
|"This is quantum hexi-crypto. Totally unbreakable. I'll need three minutes."|
Heatwave never thinks much about the past. He's aware of the flaws in his memory in only the most distant sort of way. It is only when the Decepticons around him recall old times or trade stories of what they did before the war that he has the most vague recollections. Heatwave has more pressing issues on hs mind than his lack of a past.
Despite his dearth of self-reflection, he is a mechanical genius. Seemingly insurmountable engineering problems are the live wire from which his mind feeds. While others invent new weapons and technology for use in the war against the Autobots, it is Heatwave's task to solve the problems inherent in making new technology practical and reproducible. It is a job he takes on with gusto. When presented with a new design challenge, he focuses on it to the exclusion of all else. On one occasion, he continued working on a particularly knotty software bug even as a Decepticon safe house collapsed in flames around him.
He is totally devoted to Megatron and the Decepticon fight for freedom. To him, life is open-source; all beings should be free to experience it however they choose.
Unique quality: Machine empathy. Able to communicate with and remotely control any non-sentient machine.
Heatwave Toy Information
|Release Date||May 2009 (2009)|
|Filed Under||Convention Exclusives|
|Additional Themes||Heatwave, TFCC|
|Additional Toy Info |
Heatwave is the fifth and final part of the Transformers Collectors Club combiner figure. He combines with Skyfall (2005), Landquake (2006), Breakaway (2007) and Topspin (2008).
Heatwave Parts Information
Heatwave Additional Info
According to his packaging, his battery of missiles is called the "Missile Swarm".